

Amazing visuals – NaturalMotion’s Morpheme animation technology, realistic stadium lighting and weather effects, high-quality character models and tons of stadium spectators make for a true triple-A presentation! Backbreaker: Vengeance marks the first time the series has been available as a digital download via Xbox LIVE Arcade for Xbox 360, featuring non-stop, hard-hitting arcade action bone-crunching tackles and tons of swagger from end-zone to end-zone.The game features 56 built-in teams, and also allows the player to create 32 additional ones for a total of 88 possible teams. Complete Challenges to unlock new teams Backbreaker is a simulation-style American football game, which allows the player to take control of a team of football players and compete against the CPU or another player in a variety of game modes.Re-play key moments with the feature-packed in-game replay system.Dodge on-field obstacles with Euphoria-powered characters.

On-the-field camera puts you in the middle of the action.Euphoria-fueled dynamic motion allow unpredictable and un-canned animations – no two tackles are ever the same!.Compete on a global scale with the Online Rival system objective-fueled leaderboards.Split-screen 2 player and AI multiplayer modes.Each mode contains 10 challenges and 5 waves in each.The demo has gone up on marketplace, to my knowledge before PSN, so i guess its only 360 owners that. Some may have seen the vids, and this game does look and move beautifully. Three single player modes and multiplayer modes Tackle Alley, Vengeance, and Supremacy. As some of you may know, Madden has some 'competition' this year in a form of a new unlicensed american football game.It takes as its inspiration the wildly popular “Tackle Alley” mini-game in Backbreaker Football to deliver an all-new arcade slant on football, with the follwing features What do you think about this unseen game? Give your vote! ( 6 votes, average: 5.Backbreaker: Vengeance takes the intensity and AAA appeal of the original Backbreaker Football console game and combines it with the pick-up-and-play nature of the multi-million selling mobile games to create a whole new one-of-a-kind sports experience for digital download on Xbox LIVE Arcade for Xbox 360. Star Wars: The Force Unleashed Tech Demo: In August 2007, NaturalMotion announced Backbreaker, an American Football game for next-generation consoles that employs Euphoria to generate tackles in real-time, as opposed to playback animation. In April 2006, LucasArts announced that their next Indiana Jones game would use Euphoria.The current Xbox 360 and Playstation 3 title Star Wars: The Force Unleashed also uses Euphoria. A press release that was enclosed with the second trailer eventually confirmed that Grand Theft Auto IV is the first of Rockstar‘s games to feature Euphoria. In February 2007, NaturalMotion and Rockstar Games announced that Euphoria would be used in future Rockstar titles. According to its web site, Euphoria runs on the Playstation 3, Xbox 360 and PC hardware platforms. Players can download the demo and choose from one of six teams to play in exhibition mode, under various weather conditions in the San Francisco stadium. While traditional physics engines uses ragdolls (like the Havok Physics Engine) for animations generated on the fly, Euphoria employs a more complex method to animate the entirety of physically-bound objects within the game environment. Instead of using predefined animations, the characters’ actions and reactions are synthesized in real-time they are different every time, even when replaying the same scene.
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Euphoria is a game animation engine created by NaturalMotion based on Dynamic Motion Synthesis, Natural Motion’s proprietary technology for animating 3D characters on-the-fly “based on a full simulation of the 3D character, including body, muscles and motor nervous system”.
